Mad Meddlers version 15.3 released! Lighting and shadows added! Design Fixes.


I added lighting and shadows. Now it is much easier to track the opponent's movement in the air! 

The stage and character models look nicer as well. 


I took the time to really fix and polish up some mechanics. 

Movement feels smoother and more responsive now that I set the character to move at very different acceleration depending on the joystick position. 

Camera is now closer to the players and center of the stage so that it is easier to see the characters and their attack moves. I made the character models much bigger as well so that they were easier to see. These are changes I made because I saw that in the Power Stone series, there was an issue of characters being small and hard to see. Power Stone's camera focus was on dynamic stage changes so they used flashy effects plus long-range attacks to compensate for characters being small. This game's focus is on reading character attacks so therefore the characters were made big and some effects were added to strongly indicate attack is happening visually. 

Grab is now faster. Before it was difficult to shield and then grab because of how slow it was.

Recovery has been fixed. Player can now do second jump after being hit if the player has not used the second jump before being hit.

Files

mad-meddlers-v15.3-win10-x64.zip 42 MB
3 days ago
mad-meddlers-linux-x64-15.3.tar.gz 89 MB
3 days ago

Get Mad Meddlers Prototype

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