Mad Meddlers version 15.4.1 released! Improved opponent AI in training mode.


I made a new system for generating behavior for the opponent.

The opponent AI now has customized behavior based on their archetype and set in a data file for easy editing.

For example, the zoners are set to keep their distance and shoot, but also counter player coming close with a jab.

I found the concepts of goal-oriented action programming and setting behavior through an instruction set very helpful.

https://gameprogrammingpatterns.com/bytecode.html

Caves of Qud  goal-orientated action programming.

I look forward to using this same opponent AI system for the upcoming adventure mode.
Edit:
Bug was fixed with grapple attack move in which player was allowed to try to escape it.

Files

mad-meddlers-linux-x64-15.4.1.tar.gz 90 MB
11 hours ago
mad-meddlers-v15.4.1-win10-x64.zip 42 MB
11 hours ago

Get Mad Meddlers Prototype

Leave a comment

Log in with itch.io to leave a comment.