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Devlog
Mad Meddlers Prototype
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Devlog
Mad Meddlers version 14.1 released! Particle Effects, Movement improved. Bugs fixed.
August 20, 2025
by
adfxgames
This time, I added particle effects to attacks and projectiles. I did not regard effects or "juice" as very important. However, I have been convinced by watching Indie Game Clinic that special effects...
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Mad Meddlers prototype version 14 released! New special attacks added!
August 09, 2025
by
adfxgames
I has been a long wait since version 13.3. I have been busy with life and this new change took much longer to add to the game than other changes. Four new special attacks have been added - neutral, up...
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Mad Meddlers version 13.3 released! Fixed the horrible movement.
July 02, 2025
by
adfxgames
Mad Meddlers version 13.3 comes with 2 major changes. More responsive movement and character attacks push the player forward or down. It was pointed out to me that the movement for the game was stiff,...
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Mad Meddlers version 13.2.1 released! Phase-through Platforms added! Fixed collision between guard and attack.
June 27, 2025
by
adfxgames
Added platforms that the player can phase through. This makes the game much like a platform fighter. In some platform fighters, I struggle with getting below the platform fast enough. I hold down and...
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Mad Meddlers version 13.1 released! Lock-on improvement fixed some major issues with combat.
June 19, 2025
by
adfxgames
I made some significant changes to the game. UI is using nuklear gui now instead of imgui for skinning and better looking ui. As suggested by Jacob a teammate on another project, I made player aim at...
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First public posting of Mad Meddlers beta
May 15, 2025
by
adfxgames
This is the first public post of Mad Meddlers. Mad Meddlers version 12.0.2. The most significant change from previous Mad Meddlers version 11.4.2 was adding a camera lock-on to make it easy for the pl...
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